A Sphero is a robotic ball designed for exploring and learning. The Sphero connects to a digital device that students can use. The class chromebooks and ipads are used to code the Sphero to make it move.
The intention of the learning was to code the Spheros so that they can create picture that looks like the Waikato River. Room 4 had identified the Waikato River as a local waterway starting in Taupō and heads out to sea at Port Waikato.
The students had to keep going back to debug their coding sequence when their Sphero moved in the wrong direction. These errors were detected by the students and then had to be solved before the learning could continue.
Debugging and correcting the movements meant that the students got to have plenty of trial and error runs before we added paint and created their waterway.